Closed zhefengzhang closed 1 week ago
Supplementary test on performance differences on the Android platform 补充测试 android 平台上的性能差异
Test result in 2.4.11 Android https://download.cocos.org/CocosTechnicalSupport/EngineIssues/16822/2.4.11-2D%E7%89%A9%E7%90%86.mp4
Test result in 3.8.2 Android https://download.cocos.org/CocosTechnicalSupport/EngineIssues/16822/3.8.2-2D%E7%89%A9%E7%90%86.mp4
Test result in 3.8.2 Android open wasm https://download.cocos.org/CocosTechnicalSupport/EngineIssues/16822/3.8.2-2D%E7%89%A9%E7%90%86wasm.mp4
Test results: CocosCreator 3.8.2 exhibits lower performance than CocosCreator 2.4.11 on the Android platform, with CocosCreator 3.8.2 sustaining a low frame rate for extended periods. Both versions use box2d.js by default. However, when enabling box2d wasm in CocosCreator 3.8.2, its performance becomes superior to that of 2.4.11. 测试结果:Android 平台上 CocosCreator 3.8.2 比 CocosCreator 2.4.11 性能更低,CocosCreator 3.8.2 会长时间处在较低的帧率。两者默认都使用 box2d.js 。而在 CocosCreator 3.8.2 版本开启 box2d wasm 之后,性能会变得比 2.4.11 更好。
@minggo @dumganhar
Performance has been optimized by using box2d-c++ 已经通过使用 box2d-c++ 优化性能
Cocos Creator version
3.8.2
System information
iOS
Issue description
Test result in 2.4.11
Test result in 3.8.2 no open box2d-wasm
Test result in 3.8.2 open box2d-wasm
Relevant error log output
No response
Steps to reproduce
-
Minimal reproduction project
TestPhysic2411.zip
TestPhysic382.zip