Closed star-e closed 3 months ago
! WARNING this pull request has changed these public interfaces:
@@ -24387,66 +24387,8 @@
readonly fxaa: FXAA;
copyMaterial: Material | null;
[name: string]: unknown;
}
- export class BuiltinPipelineSettings extends Component {
- readonly settings: PipelineSettings;
- onEnable(): void;
- onDisable(): void;
- protected _editorPreview: boolean;
- get editorPreview(): boolean;
- set editorPreview(v: boolean);
- set MsaaEnable(value: boolean);
- get MsaaEnable(): boolean;
- set msaaSampleCount(value: number);
- get msaaSampleCount(): number;
- set shadingScaleEnable(value: boolean);
- get shadingScaleEnable(): boolean;
- set shadingScale(value: number);
- get shadingScale(): number;
- set ppDofEnable(value: boolean);
- get ppDofEnable(): boolean;
- set ppDofMaterial(value: Material);
- get ppDofMaterial(): Material;
- set ppDofFocusDistance(value: number);
- get ppDofFocusDistance(): number;
- set ppDofFocusRange(value: number);
- get ppDofFocusRange(): number;
- set ppDofBokehRadius(value: number);
- get ppDofBokehRadius(): number;
- set ppBloomEnable(value: boolean);
- get ppBloomEnable(): boolean;
- set ppBloomMaterial(value: Material);
- get ppBloomMaterial(): Material;
- set ppBloomEnableAlphaMask(value: boolean);
- get ppBloomEnableAlphaMask(): boolean;
- set ppBloomIterations(value: number);
- get ppBloomIterations(): number;
- set ppBloomThreshold(value: number);
- get ppBloomThreshold(): number;
- set ppBloomIntensity(value: number);
- get ppBloomIntensity(): number;
- set ppLdrColorGradingEnable(value: boolean);
- get ppLdrColorGradingEnable(): boolean;
- set ppLdrColorGradingMaterial(value: Material);
- get ppLdrColorGradingMaterial(): Material;
- set ppLdrColorGradingContribute(value: number);
- get ppLdrColorGradingContribute(): number;
- set ppLdrColorGradingMap(val: Texture2D);
- get ppLdrColorGradingMap(): Texture2D;
- set ppFxaaEnable(value: boolean);
- get ppFxaaEnable(): boolean;
- set ppFxaaMaterial(value: Material);
- get ppFxaaMaterial(): Material;
- set fsrEnable(value: boolean);
- get fsrEnable(): boolean;
- set ppFsrMaterial(value: Material);
- get ppFsrMaterial(): Material;
- set fsrSharpness(value: number);
- get fsrSharpness(): number;
- set copyMaterial(value: Material);
- get copyMaterial(): Material;
- }
export class ForwardPipelineBuilder implements rendering.PipelineBuilder {
setup(cameras: renderer.scene.Camera[], ppl: rendering.BasicPipeline): void;
}
export class DeferredPipelineBuilder implements rendering.PipelineBuilder {
@cocos-robot run test cases
@star-e, Please check the result of run test cases
:
Platform | build | boot | runned | crashScene | FailScene |
---|---|---|---|---|---|
ios | PASS | PASS | FAIL | AssetLoading | AssetLoading |
mac | PASS | PASS | PASS |
@star-e, Please check the result of run test cases
:
Platform | build | boot | runned | crashScene | FailScene |
---|---|---|---|---|---|
web-mobile | PASS | PASS | FAIL | scroll-view-scroll-to-offset,particle-2d-normal,perspective-ui | |
windows | PASS | PASS | PASS | ||
android | PASS | PASS | FAIL | SpineMesh,particle-2d-normal,perspective-ui |
@cocos-robot run test cases
@cocos-robot run test cases
@star-e, Please check the result of run test cases
:
@star-e, Please check the result of run test cases
:
Move builtin-pipeline-settings to internal.
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