cocos / cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
https://www.cocos.com/en/creator
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move builtin-pipeline-settings to internal #17189

Closed star-e closed 3 months ago

star-e commented 3 months ago

Move builtin-pipeline-settings to internal.

Changelog

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Compatibility Check

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github-actions[bot] commented 3 months ago

Interface Check Report

! WARNING this pull request has changed these public interfaces:

@@ -24387,66 +24387,8 @@
         readonly fxaa: FXAA;
         copyMaterial: Material | null;
         [name: string]: unknown;
     }
-    export class BuiltinPipelineSettings extends Component {
-        readonly settings: PipelineSettings;
-        onEnable(): void;
-        onDisable(): void;
-        protected _editorPreview: boolean;
-        get editorPreview(): boolean;
-        set editorPreview(v: boolean);
-        set MsaaEnable(value: boolean);
-        get MsaaEnable(): boolean;
-        set msaaSampleCount(value: number);
-        get msaaSampleCount(): number;
-        set shadingScaleEnable(value: boolean);
-        get shadingScaleEnable(): boolean;
-        set shadingScale(value: number);
-        get shadingScale(): number;
-        set ppDofEnable(value: boolean);
-        get ppDofEnable(): boolean;
-        set ppDofMaterial(value: Material);
-        get ppDofMaterial(): Material;
-        set ppDofFocusDistance(value: number);
-        get ppDofFocusDistance(): number;
-        set ppDofFocusRange(value: number);
-        get ppDofFocusRange(): number;
-        set ppDofBokehRadius(value: number);
-        get ppDofBokehRadius(): number;
-        set ppBloomEnable(value: boolean);
-        get ppBloomEnable(): boolean;
-        set ppBloomMaterial(value: Material);
-        get ppBloomMaterial(): Material;
-        set ppBloomEnableAlphaMask(value: boolean);
-        get ppBloomEnableAlphaMask(): boolean;
-        set ppBloomIterations(value: number);
-        get ppBloomIterations(): number;
-        set ppBloomThreshold(value: number);
-        get ppBloomThreshold(): number;
-        set ppBloomIntensity(value: number);
-        get ppBloomIntensity(): number;
-        set ppLdrColorGradingEnable(value: boolean);
-        get ppLdrColorGradingEnable(): boolean;
-        set ppLdrColorGradingMaterial(value: Material);
-        get ppLdrColorGradingMaterial(): Material;
-        set ppLdrColorGradingContribute(value: number);
-        get ppLdrColorGradingContribute(): number;
-        set ppLdrColorGradingMap(val: Texture2D);
-        get ppLdrColorGradingMap(): Texture2D;
-        set ppFxaaEnable(value: boolean);
-        get ppFxaaEnable(): boolean;
-        set ppFxaaMaterial(value: Material);
-        get ppFxaaMaterial(): Material;
-        set fsrEnable(value: boolean);
-        get fsrEnable(): boolean;
-        set ppFsrMaterial(value: Material);
-        get ppFsrMaterial(): Material;
-        set fsrSharpness(value: number);
-        get fsrSharpness(): number;
-        set copyMaterial(value: Material);
-        get copyMaterial(): Material;
-    }
     export class ForwardPipelineBuilder implements rendering.PipelineBuilder {
         setup(cameras: renderer.scene.Camera[], ppl: rendering.BasicPipeline): void;
     }
     export class DeferredPipelineBuilder implements rendering.PipelineBuilder {
star-e commented 3 months ago

@cocos-robot run test cases

github-actions[bot] commented 3 months ago

@star-e, Please check the result of run test cases:

Platform build boot runned crashScene FailScene
ios PASS PASS FAIL AssetLoading AssetLoading
mac PASS PASS PASS
github-actions[bot] commented 3 months ago

@star-e, Please check the result of run test cases:

Platform build boot runned crashScene FailScene
web-mobile PASS PASS FAIL scroll-view-scroll-to-offset,particle-2d-normal,perspective-ui
windows PASS PASS PASS
android PASS PASS FAIL SpineMesh,particle-2d-normal,perspective-ui
star-e commented 3 months ago

@cocos-robot run test cases

star-e commented 3 months ago

@cocos-robot run test cases

github-actions[bot] commented 3 months ago

@star-e, Please check the result of run test cases:

github-actions[bot] commented 3 months ago

@star-e, Please check the result of run test cases: