Closed star-e closed 3 days ago
@cocos-robot run test cases
! WARNING this pull request has changed these public interfaces:
@@ -37226,11 +37226,10 @@
* @zh 渲染管线状态更新的回调
*/
onGlobalPipelineStateChanged?(): void;
}
- export function setEditorPipelineSettings(settings: PipelineSettings | null, camera: renderer.scene.Camera | null | undefined): void;
+ export function setEditorPipelineSettings(settings: PipelineSettings | null): void;
export function getEditorPipelineSettings(): PipelineSettings | null;
- export function getEditorPipelineCamera(): renderer.scene.Camera | null;
export function forceResizeAllWindows(): void;
export function defaultWindowResize(ppl: BasicPipeline, window: renderer.RenderWindow, width: number, height: number): void;
export function dispatchResizeEvents(cameras: renderer.scene.Camera[], builder: PipelineBuilder, ppl: BasicPipeline): void;
}
@cocos-robot run test cases
@cocos-robot run test cases
@star-e, Please check the result of run test cases
:
@star-e, Please check the result of run test cases
:
Simplify pipeline usage:
Use Post Process
does not affectBuiltinPipeline
anymore. Revert fsr change, to fix regression problem on cyberpunk demo.Changelog
camera.usePostProcess
from BuiltinPipeline.Continuous Integration
This pull request:
Compatibility Check
This pull request: