Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
每次保存场景的Transform信息不一致导致物理引擎运行结果不一致
原理应该是,场景编辑器通过字符串数据加载数据,变更了Transform信息,然后生成Transform信息的时候也变更了信息。
(Perhaps because of the communication between scene editor and string file )
Cocos Creator version
3.8.4
System information
windows 11
Issue description
每次保存场景的Transform信息不一致导致物理引擎运行结果不一致 原理应该是,场景编辑器通过字符串数据加载数据,变更了Transform信息,然后生成Transform信息的时候也变更了信息。 (Perhaps because of the communication between scene editor and string file )
Relevant error log output
No response
Steps to reproduce
每次保存场景的Transform信息不一致导致物理引擎运行结果不一致
Minimal reproduction project
No response