cocos2d-x / cocos2dx-win8

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Help Installing cocos2dx-win8 on Visual Studio 2012 express #35

Open ituaijagbone opened 11 years ago

ituaijagbone commented 11 years ago

Hi,

I am stuck trying to install the Cocos2dx-win8-vs2012-Template for Visual Studio Express 2012.

Pleas any help on how I should get this fixed?

Thanks in advance

orionnoir commented 11 years ago

What error are you getting when you try to run the extension? Have you tried to run the vsix? Silly question it may be but I have no idea how familiar you are with the visual studio extensions features.

I don't know how much help I can be till I get in front of my windows development environment later on. But I know people have worked around this by manually installing templates. There is no secret sauce there (other than grizzled vet knowledge of how to work in VS.) However I have read that express SHOULD allow extensions that are classified as templates to be installed. So if installing the vsix does not work, this could be a fault on the extension itself for not being characterized correctly. I have the full version and have never tried so I can't help you test that.

-- more thoughts... caveats: I may be off point... getting ahead of the actual problem... and this is form the hip. If the vsix is just not working all is not lost. A manual installation of a template should be able to be done. Its a time sink and I may be putting the cart in front of the horse, but I thought I saw notes on how to manually create a project from the contents found within a vsix (all it contained was a template I thought.) I don't recall off hand, but I wanted to say that I read and am thinking about your problem.

After you get the template in place (whether manual or not), you create a new project, you still have to manually edit some script files and run them so they copy everything in. I add this aside, so that you know you can get this to work, but there may not be an easy mode you were hoping for.

The setup story is still really rough for win 8 yet. [Ultimately this should be something you do with the likes of NuGet after creating a new project from with a cocos2d directx derived template.] The story is developing over time. And the current solution predates the official 2012 release too.