cocos2d / CocosBuilder

CocosBuilder, the visual editor for cocos2d
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Where are you? CocosBuilder's founder #419

Open wolfand11 opened 11 years ago

wolfand11 commented 11 years ago

It's three months since CocosBuilder was updated. Is there any message about CocosBuilder's future?

danielhaaser commented 11 years ago

Viktor took a job at Apportable. https://www.apportable.com/team

As far as I know, there hasn't been any announcement about the future of CocosBuilder.

apostoiis commented 11 years ago

Yes it would be a newer version of CocosBuilder probably on October..with quite a lot of changes there..Stay tuned :dancer:

Ricardo1980 commented 10 years ago

In that case, is this project still alive Apostolis?

apostoiis commented 10 years ago

I am not sure if this is the actually working project, I just know that it will be a new version soon, with a different name ( SpriteBuilder probably ) and a lot new features in.

Ricardo1980 commented 10 years ago

Thanks for reply. Do you know who is creating that version? SpriteBuilder? Is that for cocos2d or for SpriteKit? Is zynga involved? Any info is appreciated. Thanks.

nickveri commented 10 years ago

You can find out more about SpriteBuilder in this thread http://www.cocos2d-iphone.org/forums/topic/spritebuilder-sneak-peek/

It's being developed by Viktor Lidholt (the author of CocosBuilder) who now works for Apportable. It looks great, however, it's a pity that they dropped the JavaScript related features (it's understandable though).

I think it's safe to assume that CocosBuilder is dead. It would be great to know if the cocos2d-x team is planning to support SpriteBuilder.

Ricardo1980 commented 10 years ago

Wonderful! I didn't know anything about that. Thanks.

collinjackson commented 10 years ago

You can follow the development of SpriteBuilder here: https://github.com/apportable/SpriteBuilder

shayneoneill commented 10 years ago

Maybe someone should fork Cocosbuilder into a community branch, because whilst Spritebuilder looks great, it doesnt support cocos2d-x (And the cocosStudio mysteriously doesnt support the mac!)

KevinLion commented 10 years ago

There is an important task, so spriteBuilder support cocos2d-X, who is the hero to complete it?

edudemy commented 10 years ago

:+1:

nguyenduong commented 10 years ago

Hi bros. SpriteBuilder lib for cocos2d-x is ready. Please take some minutes to visit my page: http://jacos2d-x.org. Thanks:)

beckheng commented 10 years ago

Sound great!!!

edudemy commented 10 years ago

Great! Does this mean it supports javascript now? Cocos2d-x JS Bindings or Cocos2d-HTML5?

nguyenduong commented 10 years ago

Sorry, It doesn't support JS now.

edudemy commented 10 years ago

Okay. How Is this project different from the other CCBReader project? https://github.com/growingdever/cocos2dx-ccbreader

nguyenduong commented 10 years ago

It support SpriteBuilder version 1.0.6 fully: Physic, BoxLayout,...