Closed SunLightJuly closed 9 years ago
For example, supported Lua codes as:
local node = cc.Node:Create() :retain() :setContentSize(cc.size(display.width, display.height)) :addChild(sprite) ......
The manual binding files is modified in this PR: https://github.com/cocos2d/cocos2d-x/pull/9933
For example, supported Lua codes as:
local node = cc.Node:Create() :retain() :setContentSize(cc.size(display.width, display.height)) :addChild(sprite) ......