Closed roed closed 10 years ago
It seems it has something to do with the shaders. Every shader loaded in _loadDefaultShader in CCShaderCache.js gives the error. (all 8) Nothing has changed in those shaders for 6 months, so it's a weird error.
Other javascript libraries for webgl still work, for example three.js.
And yet, that's not the problem. If I create an empty shader:
void main(){ }
the program can still not be linked.
sorry, this one is a duplicate of: https://github.com/cocos2d/cocos2d-html5/pull/1224
Has already been fixed, but hasn't been placed on the examples on the cocos2d-x website.
On november 15, our program suddenly stopped working, because of the newest chrome version.
We get the following error, when starting the application: cocos2d: ERROR: Failed to link program: [object WebGLProgram]
The chrome version is 31.0.1650.57 m
You can also view this error when visiting the demo section on the cocos2d test demo's: http://www.cocos2d-x.org/html5-samples/samples/tests/index.html