Open metalim opened 9 years ago
What does your coffee script code correspond as JS ?
This works:
var images = ['#a.png','#b.png','#c.png'];
var button = new cc.MenuItemSprite(new cc.Sprite(images[0]),new cc.Sprite(images[1]),new cc.Sprite(images[2]),function(){console.log 'click!'});
and this fails:
var images = ['#a.png','#b.png','#c.png'];
var button = new cc.MenuItemImage(images[0],images[1],images[2],function(){console.log 'click!'});
What is the error message
@jianglong0156 Please test this issue
When you click MenuItemImage, error is:
Uncaught TypeError: a[b] is not a function
cc.MenuItem.cc.Node.extend.activate @ cocos2d-js-v3.6-min.js:1526
cc.Menu.cc.Layer.extend._onTouchEnded @ cocos2d-js-v3.6-min.js:1561
cc.eventManager._onTouchEventCallback @ cocos2d-js-v3.6-min.js:267
cc.eventManager._dispatchEventToListeners @ cocos2d-js-v3.6-min.js:271
cc.eventManager._dispatchTouchEvent @ cocos2d-js-v3.6-min.js:269
cc.eventManager.dispatchEvent @ cocos2d-js-v3.6-min.js:280
cc.inputManager.handleTouchesEnd @ cocos2d-js-v3.6-min.js:201
(anonymous function) @ cocos2d-js-v3.6-min.js:208
because it set it's constructor arguments incorrectly, if there's function (4th argument), but target (5th argument) is undefined.
MenuItemSprite works properly (sorry, coffeescript code):
MenuItemImage fails to set arguments properly and fails on mouseclick: