Closed ricardoquesada closed 11 years ago
Yes, this is a mistake in decode image data. Because ParticleDesigner encodes image data into a string, sometimes using tiff format, sometimes using png format. when using png format, ParticleSystem can decode the data, but if tiff format is used, the error is generated.
This problem has been solved at https://github.com/cocos2d/cocos2d-html5/pull/847
Thank you, Riq.
How to reproduce it:
Crash (...)
The error in the console is:
Tested on: