The prebuild libuv binary is a debug version, this force to any windows application created to need to have the debug runtime.
I was trying to see if I could do a pull request to fix it but is not clear how this works, I understand there is a project to build the dependencies but not sure if that is the case for libuv or we just add the binary.
I can add the binary but which version of libuv we are using so I do the correct one?
The prebuild libuv binary is a debug version, this force to any windows application created to need to have the debug runtime.
I was trying to see if I could do a pull request to fix it but is not clear how this works, I understand there is a project to build the dependencies but not sure if that is the case for libuv or we just add the binary.
I can add the binary but which version of libuv we are using so I do the correct one?
Thanks