cocos2d / cocos2d-x-external

use CMake to build external 3rd party modules for cocos2d-x
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Finish migration to cmake #40

Open crazyhappygame opened 5 years ago

crazyhappygame commented 5 years ago

@minggo Created based on discussion https://discuss.cocos2d-x.org/t/v4-would-be-a-good-time-to-move-things-forward/47962/44?u=crazyhappygame

To-do https://github.com/cocos2d/cocos2d-x-external/blob/master/src/CMakeLists.txt

minggo commented 5 years ago

@crazyhappygame thanks.

crazyhappygame commented 5 years ago

@PatriceJiang I propose to work on this in following order luajit, websockets, glfw, curl.

crazyhappygame commented 4 years ago

@PatriceJiang

  1. I invested lots of time into this project (please check commit history) but I am not sure if anyone else is interested in that.

  2. When we will finish with those few libraries ( luajit, websockets, glfw, curl) after that we have to replace current cocos2dx prebuilds with this repo. Does cocos2dx team will accept this change?