Closed MatriQ closed 11 years ago
are you using spritefont or BMFont? Also, are you using the latest develop branch from monogame?
Also, there is code for Android in the source that handles this, so maybe that code needs an "|| WINDOWS8" option too - you have to "dirty" the labels to make them regenerate the textures. spritefont labels need to be regenerated when the textures are disposed during the background/foreground lifecycle event.
thank you ,i will try to regenerate the font textures
I use cocos2d-x-for-xna on wp8 by monogame,but there is a problem:it allways lost text when game resume,i checked the vertex data,it have not any problem.