Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
My test results for 60fps; (Device: Iphone 4s)
Unity v5.3.5f1 : max 800 bunnies
Cocos2d-x v3.10 : max 1800 bunnies
The results are looking good. (But unity isn't the same segment with cocos2d-x) But cocos2d-x bunnymark results isn't better then libgdx, haxeflixel...vs. I think, it must be better. Cocos2d-x is c++ based engine, it has great framework struct. How cocos2d-x can't get better render performance then java or haxe based game engines?
Hi, there.
https://github.com/eray-z/Game-Engine-Benchmarks
My test results for 60fps; (Device: Iphone 4s) Unity v5.3.5f1 : max 800 bunnies Cocos2d-x v3.10 : max 1800 bunnies
The results are looking good. (But unity isn't the same segment with cocos2d-x) But cocos2d-x bunnymark results isn't better then libgdx, haxeflixel...vs. I think, it must be better. Cocos2d-x is c++ based engine, it has great framework struct. How cocos2d-x can't get better render performance then java or haxe based game engines?
Thanks