cocos2d / cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
https://www.cocos.com/en/cocos2d-x
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Frozen Frames warning by Google Play Pre Lauch Report #19053

Open oct-test opened 6 years ago

oct-test commented 6 years ago

I have released an Android game on Google Play and the pre-launch report from Google Play Console shows following warning for LG G6 and Huawei Mate 9 devices: Frozen frames 66.67% of the frames took longer than 700ms to render

This warning is generated when the game is showing a static splash screen (no background data loading).

Is there a way to fix this issue? Per this discussion, the issue exists for the version 3.17 also.

gestern commented 6 years ago

All the same and I confirm that the problem exists, it is especially strange that the problem exists on the supposedly fastest C++ 2d-engine. image I think should not talk about how Google reacts to lazy games on Play Store?