cocos2d / cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
https://www.cocos.com/en/cocos2d-x
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Packaging iOS applications in the GitHub Actions workflow #20789

Closed YCZ01111 closed 6 months ago

YCZ01111 commented 6 months ago

Since I don't have a Mac, I wanted to use GitHub Actions for packaging, but encountered many problems, such as "ModuleNotFoundError: No module named 'disttils'". I'm not sure if there are any examples of using Cocos to package iOS applications through GitHub Actions that I can learn from.

minggo commented 6 months ago

In order to build on iOS, you need to first use editor to build target for iOS. So it is not possible do it without a Mac.