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With xcode 4 or 5 and iOS7 iPhone 5, my game compiles fine, but ccTouchBegan is called late in CCMenu.cpp. iPad on iOS6 + Xcode 4 or 5 is fine, so this is iOS7 related, or for some reason, which I doubt, iphone 5 related.
I put a CCLog in there and I can definitely see a delay of at least 0.3 seconds from when I tap to when I see it. I noticed this because I use isSelected() of menu items in my gameplay and noticed the noticeble delay.
With xcode 4 or 5 and iOS7 iPhone 5, my game compiles fine, but ccTouchBegan is called late in CCMenu.cpp. iPad on iOS6 + Xcode 4 or 5 is fine, so this is iOS7 related, or for some reason, which I doubt, iphone 5 related.
I put a CCLog in there and I can definitely see a delay of at least 0.3 seconds from when I tap to when I see it. I noticed this because I use isSelected() of menu items in my gameplay and noticed the noticeble delay.
I hope this help
Thanks!