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Animus_Mined
Animus Mined is a 2-D mining game much like motherlode (see miniclip.com). The objective of the game is to mine deeper and acquire more resources. It is made using Unity. [COMPLETED]
http://animusmined.com/
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Playable using game controller
#124
code-11
opened
9 years ago
0
Customizable key controls
#123
code-11
opened
9 years ago
0
on death alert report lives
#122
code-11
closed
9 years ago
0
Have crafting use alert gui
#121
code-11
closed
9 years ago
0
Visual indication of load save and crafting success
#120
code-11
closed
9 years ago
0
sound on save load fail succeed
#119
code-11
opened
9 years ago
0
Make ESC exit menus
#118
code-11
closed
9 years ago
0
Make artifact able to spawn randomly anywhere
#117
code-11
closed
9 years ago
0
Visual indication of deaths left on replicator
#116
code-11
closed
9 years ago
0
Visual indication of block health while mining
#115
code-11
closed
9 years ago
0
Common Item Indicator
#114
code-11
opened
9 years ago
0
Use Esc to get out of all menus
#113
code-11
opened
9 years ago
0
Separate controls for moving and mining(?)
#112
code-11
closed
9 years ago
0
Better indication of gravity
#111
code-11
opened
9 years ago
0
Need to differentiate esc menu effects during and before starting game
#110
code-11
closed
9 years ago
0
Add suicide button in esc menu
#109
code-11
closed
9 years ago
0
Fix bug where water can spread through ladder if player is there
#108
code-11
closed
9 years ago
0
Make storage building
#107
code-11
opened
9 years ago
0
Inventory needs to be emptied before loading a game
#106
code-11
closed
9 years ago
0
Pressing new game repeatedly doesn't get rid of only level
#105
code-11
closed
9 years ago
1
Can't use file dialog
#104
code-11
closed
9 years ago
0
Can't use prefab Instantiate for final build.
#103
code-11
closed
9 years ago
0
Make bombs fall
#102
code-11
closed
9 years ago
0
Player inventory needs to be reset after death
#101
code-11
closed
9 years ago
0
Need to add visual indication of death
#100
code-11
closed
9 years ago
0
Need to add delay on lose/win screen
#99
code-11
closed
9 years ago
0
Null Reference exception line 107 in Inventory manager
#98
code-11
opened
9 years ago
0
Null Reference exception line 20 in Inventory manager
#97
code-11
opened
9 years ago
0
Need Win and Lose screens
#96
code-11
closed
9 years ago
0
Make a temporary end to the game
#95
code-11
closed
9 years ago
1
Export executable for others to use
#94
code-11
closed
9 years ago
0
Create pages to website
#93
code-11
opened
9 years ago
0
Make visual mockups for website
#92
code-11
opened
9 years ago
0
Movement in crafting menu is restricted to up/down
#91
code-11
closed
9 years ago
0
Visual Mining Error
#90
code-11
closed
9 years ago
1
Add multiple features for current ores to increase diversity
#89
code-11
opened
9 years ago
0
Need to fix visual overflow in inventory and crafting menu.
#88
code-11
closed
9 years ago
0
Give more specific feedback for failed recipe making
#87
code-11
closed
9 years ago
0
Add Magnesium Inclusion
#86
code-11
closed
9 years ago
0
Refine recipes for crafting
#85
code-11
closed
9 years ago
0
Make falling too far kill you
#84
code-11
opened
9 years ago
0
Make death cam/pause
#83
code-11
closed
9 years ago
1
Make death manager
#82
code-11
closed
9 years ago
0
Visual Scalability of Craft Manager is Broken
#81
code-11
opened
9 years ago
0
Make alert Gui hidable
#80
code-11
closed
9 years ago
0
Use HUD info system
#79
code-11
closed
9 years ago
1
Loading is broken again
#78
code-11
closed
9 years ago
3
Can mine during the crafting (and presumably msg) menu.
#77
code-11
closed
9 years ago
0
Starting a new level adds blocks to current level rather than deleting them and making a new one.
#76
code-11
opened
9 years ago
1
Can move through blocks when a pickup is present also.
#75
code-11
closed
9 years ago
0
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