code-d / oryx-editor

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Shape menu should doesn't always stay in Viewport #200

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Create an object so that its right edge is very near to the right edge
of the viewport.
2. Select the object.
3. Move the mouse over the right active corner, thus opening the shape menu

What is the expected output?
Like this is typically done with context menus, the shape menu should open
in a position where its fully shown (i.e. in the above example to the left
of the mouse, although its normally shown to the right)

What do you see instead?
The shape menu opens to the right of the shape and thus outside the
viewport -- you can't select a shape.

Definitely not a grave problem, I know.

Original issue reported on code.google.com by jost.sch...@olg-duesseldorf.nrw.de on 27 Aug 2008 at 9:48

GoogleCodeExporter commented 8 years ago

Original comment by NicoPete...@gmail.com on 29 Aug 2008 at 1:44

GoogleCodeExporter commented 8 years ago

Original comment by NicoPete...@gmail.com on 13 Oct 2008 at 12:30