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One internal Maya programmer? #21

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Can we request one programmer to dedicate ~10 hours over the next two weeks to 
help us get Maya up to speed with C4D?

Main issues are:
1) viewport bogs down with current Atom and Bond construction method

2) We need a clean instancing system to enable users to efficiently customize 
their HIV models for the contest that starts on Dec. 1.

3) We need a clean connection between custom model components made with ePMV, 
mMaya, or Maya native modeling tools and autoPack.

Original issue reported on code.google.com by gra...@fivth.com on 15 Nov 2012 at 12:25

GoogleCodeExporter commented 9 years ago

Original comment by gra...@fivth.com on 15 Nov 2012 at 12:26

GoogleCodeExporter commented 9 years ago
I think this would take away from the effort needed to make the 3ds Max port 
viable. 

Original comment by cdiggins on 15 Nov 2012 at 3:45

GoogleCodeExporter commented 9 years ago

Original comment by gra...@fivth.com on 16 Nov 2012 at 2:42