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Show how to use single-sided triangle meshes #367

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago

Right now, Bullet uses double-sided triangle meshes.

The btInternalEdgeUtility can use single-sided triangle meshes, but only 
adjusts the normals for contacts near edges. We should add an option to 
adjust all contacts against triangles.

See also http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4869

Original issue reported on code.google.com by erwin.coumans on 22 Mar 2010 at 10:54

GoogleCodeExporter commented 9 years ago
https://github.com/bulletphysics/bullet3/issues/151

Original comment by erwin.coumans on 30 Mar 2014 at 7:50