What steps will reproduce the problem?
1. Bake a simulation.
What is the expected output? What do you see instead?
There's a very obvious oscillating rhythm to the sim as the frames slow in and
out at every frame or every other frame from the flat tangents. It's especially
noticeable with motion blur as every other frame has a different length. It's
not a huge issue but many curves have Euler flips but all were corrected by
using the Euler Filter command.
What version of the product are you using? On what operating system?
latest build from source - maya 2011
Please provide any additional information below.
On further examination the oscillation I'm seeing in the animation curves is
partially from the flat tangents but also inherently part of the sim.
Take a look at the attached maya anim export file.
Original issue reported on code.google.com by r...@moggach.com on 25 Mar 2012 at 11:17
Original issue reported on code.google.com by
r...@moggach.com
on 25 Mar 2012 at 11:17Attachments: