Need an appendix or section in the spec that documents how shaders should be
specified from an
external API, i.e., Shader, ConnectShaders, ShaderGroupBegin/End.
Original issue reported on code.google.com by rene.lim...@gmail.com on 11 Jan 2010 at 6:12
Original issue reported on code.google.com by
rene.lim...@gmail.com
on 11 Jan 2010 at 6:12