Open GoogleCodeExporter opened 9 years ago
12/16/09 18:51:12 changed by ckulla
This is causing our built-in shaders not to get compiled when we do a release.
Steps to reproduce:
make nuke
make <-- compiling shaders will fail to find stdosl.h
Original comment by rene.lim...@gmail.com
on 11 Jan 2010 at 6:51
[deleted comment]
[deleted comment]
[deleted comment]
Original comment by rene.lim...@gmail.com
on 13 Jan 2010 at 1:08
Original issue reported on code.google.com by
rene.lim...@gmail.com
on 11 Jan 2010 at 6:50