Open phil333 opened 4 years ago
if I wanted to improve the publishing speed, where would I start?
@phil333
I faced synchronization problems with ROSIntegration
but resolved them by setting bSimulateTime
to false inside of my game instance (which is a child of UROSIntregrationGameInstance
).
hi @Tim-Fronsee , I just tried that, but that doesn't work for me. The problem seems to be with the processing of the images. While they images are taken at the same time, there is a publishing interval. The interval is bigger, if the images are bigger in resolution.
I need a stereo camera, and I am having issues with the synchronisation of both cameras. While the images are taken at the same time, they are published with a significant delay.