Closed GoogleCodeExporter closed 9 years ago
Original comment by AHeinerm
on 24 Apr 2011 at 7:34
Change that to
void Game::setAlliance(BWAPI::Player player, bool allied = true, bool
alliedVictory = false);
void Game::setVision(BWAPI::Player player, bool vision = true);
Original comment by AHeinerm
on 26 Apr 2011 at 12:22
Added in r3668.
Original comment by AHeinerm
on 26 Apr 2011 at 9:47
Original issue reported on code.google.com by
AHeinerm
on 27 Feb 2011 at 8:16