I've tried adding normal map textures to materials but they don't have any effect. I've also tried turning on Generate UV2 normals, but that doesn't help either. I'm wondering if it's because normals aren't generated using SurfaceTool under the hood, although I could be wrong.
I've tried adding normal map textures to materials but they don't have any effect. I've also tried turning on Generate UV2 normals, but that doesn't help either. I'm wondering if it's because normals aren't generated using SurfaceTool under the hood, although I could be wrong.