codecat / godot-tbloader

TrenchBroom Loader for Godot 4. (Alternative to Qodot)
MIT License
232 stars 29 forks source link

Normal maps don't work on textures #49

Closed elvisish closed 1 year ago

elvisish commented 1 year ago

I've tried adding normal map textures to materials but they don't have any effect. I've also tried turning on Generate UV2 normals, but that doesn't help either. I'm wondering if it's because normals aren't generated using SurfaceTool under the hood, although I could be wrong.

elvisish commented 1 year ago

It actually works without the need for UV2, I just didn't have a light set up correctly, my bad.