Open rgscherf opened 1 year ago
Hmm interesting, I haven't had the chance to test it on my Mac yet 😞
Perhaps it would be good to see the stack trace with debug symbols as well, I'm not sure if they're available normally, might have to build Godot from scratch on Mac for that.
Yeah, I have a crash on startup with 9 and 10 too.
Latest updated fixes beta 10 too, this can be closed.
Not sure what update you mean.
Not sure what update you mean.
Sorry, the TBLoader update from 5 days ago.
This issue specifically mentions "TBLoader v9" though.
Ohh sorry, well it was crashing completely for me with previous TBLoader, didn't realize there was a TB version mention.
Backtrace from https://github.com/godotengine/godot/issues/70506#issuecomment-1365724533:
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.0.beta10.official (https://github.com/godotengine/godot/commit/d0398f62f08ce0cfba80990b21c6af4181f93fe9)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /usr/lib/libc.so.6(+0x38a00) [0x7fd4a6470a00] (??:0)
[2] /home/deck/Documents/development/Godot_v4.0-beta10_linux.x86_64() [0x44a1401] (??:0)
[3] /home/deck/Documents/development/Godot_v4.0-beta10_linux.x86_64() [0x442ca6f] (??:0)
[4] void godot::ClassDB::_register_class<TBLoader, false>(bool) (??:0)
[5] godot::GDExtensionBinding::initialize_level(void*, GDNativeInitializationLevel) (??:0)
[6] /home/deck/Documents/development/Godot_v4.0-beta10_linux.x86_64() [0x4412efb] (??:0)
[7] /home/deck/Documents/development/Godot_v4.0-beta10_linux.x86_64() [0xdcb026] (??:0)
[8] /usr/lib/libc.so.6(+0x23290) [0x7fd4a645b290] (??:0)
[9] /usr/lib/libc.so.6(__libc_start_main+0x8a) [0x7fd4a645b34a] (??:0)
[10] /home/deck/Documents/development/Godot_v4.0-beta10_linux.x86_64() [0xde127e] (??:0)
-- END OF BACKTRACE --
Oh so this is also an issue on Linux 😢 That's definitely a bit easier to debug though.
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Thanks for this wonderful plugin. I recently started a new project using Beta 8 + tbloader v7, but ran into an issue loading textures. I upgraded to Beta 9, which runs perfectly on its own, but keep getting the following error when I try to load my project after adding tbloader v9: