codecat / godot-tbloader

TrenchBroom Loader for Godot 4. (Alternative to Qodot)
MIT License
240 stars 30 forks source link

Signal when TBLoader node finished building #80

Closed refrogerator closed 1 year ago

refrogerator commented 1 year ago

I'm currently trying to implement map switching but when the entities haven't fully loaded yet everything is really broken because i build the map mesh at runtime. So a signal when the map has finished loading or just deferring calling _ready until all the values are set would fix my problem. It'd be a really helpful addition :smile:

refrogerator commented 1 year ago

i just realized theres already an issue related to this so ill be closing this one!