Closed cuppajoeman closed 1 year ago
Update the cpp dependency?
Sorry I'm not too sure how this repository works, but I'm assuming your talking about this?
Are you implying that a possible solution would be to update that submodule and then rebuild the project?
0.16.0 is out now (soon on assetlib) which resolves this.
On godot 4.1, downloading a zip of the master branch and adding it to a fresh godot project I get:
Getting past that dialog and attempting to enable the plugin through the settings, we get the following error:
taking a look in
plugin.gd
we have:@krazyjakee I see that you've done a merge request with 4.1 recently, do you know of anyway we could fix this?