codecat / godot-tbloader

TrenchBroom Loader for Godot 4. (Alternative to Qodot)
MIT License
232 stars 29 forks source link

Add sampling the textures as an exported option #89

Open Hexadotz opened 9 months ago

Hexadotz commented 9 months ago

i was going to make a pull request suggesting this idea but it looked like i had to pull some voodoo crap to get it to work (im still new to git-hub) anyway, i was hoping you'd consider adding an option to change the sampling filter in the Tb Loader node so pixel perfect textures don't look blurry

codecat commented 9 months ago

There's actually a toggle Texture Filter Nearest which enables nearest neighbor filtering. Are you looking for a different filtering mode?

Hexadotz commented 9 months ago

Sorry for the late reply and no i was looking for this, thanks i should've opened my eyes and read all of them sorry for bothering you, but as a small suggestion you could add multiple options who knows maybe some people might need other filtering mode