codecat / unet

Unified Lobby Networking library in C++, providing cross-play between Steam lobbies, Gog Galaxy lobbies, and Enet sockets.
MIT License
7 stars 1 forks source link

Add support for lobby file transfers #5

Closed xMyran closed 5 years ago

xMyran commented 5 years ago

When you joined a lobby in SSBD/Hammerwatch1 with a scenario you dont have the host would send it to you, this need to be supported as well.

codecat commented 5 years ago

From Slack:

My idea for this is that the host provides all lobby members with a list of files that it's offering (context could have like an AddResource function or so for this) and then on the client side you can use an API to request any of those files from the host