Once a player selects their category (see: https://github.com/codeday-hom/hit-or-miss/issues/24), every player should then see on their screens a countdown timer which is animated to show "Ready"... "Set" ... "Go!" (get creative!) on the screen, followed by a 30 second sand timer animation. The timing happens entirely on the client side. The server does not even need to know that the timing is taking place. After the sand timer is over, all players should see on their screens a "Times up!" message.
Once a player selects their category (see: https://github.com/codeday-hom/hit-or-miss/issues/24), every player should then see on their screens a countdown timer which is animated to show "Ready"... "Set" ... "Go!" (get creative!) on the screen, followed by a 30 second sand timer animation. The timing happens entirely on the client side. The server does not even need to know that the timing is taking place. After the sand timer is over, all players should see on their screens a "Times up!" message.
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