As noted in #335 the chicago parks example isn't quite fixed. The winding order certainly mattered, but there's more to it. The svg area code that marcin translated a while back, I think there's a newer version of that here: https://github.com/Phrogz/svg-path-to-polygons
The game just stops working with no user indication of what's gone wrong as-is now, so until we fix the code, let's disable chicago-parks
As noted in #335 the chicago parks example isn't quite fixed. The winding order certainly mattered, but there's more to it. The svg area code that marcin translated a while back, I think there's a newer version of that here: https://github.com/Phrogz/svg-path-to-polygons
The game just stops working with no user indication of what's gone wrong as-is now, so until we fix the code, let's disable chicago-parks