Closed cbryancu closed 5 years ago
this is not fixed.
On Wed, Sep 11, 2019, 2:40 PM Dean Harding notifications@github.com wrote:
Closed #155 https://github.com/codeka/wwmmo/issues/155.
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Not yet, I have to update the server still.
7 min ago I got another ghost spawn. So dont think it's fixed, or this is an alt account who hacked the game. There is a player who has repeatedly attack me with alt accounts trying to deplete my bank. or get me to appear to start something bigger. I have been hit by the virus removal account which is a bot account ran by same player. I believe many of his alliance are bot run or bot aided accounts which seems unfair to goal of game, but I cant prove anything.
Since you gave info to allow maps, which seems great, except now player dont need to scout to find where outposts are. It encourages the create a new account to see if it spawns closer to a target. That must help bog down server.
Anyway bug it still occurring with fleet spawning after system has been cleared of that account.
On Wed, Sep 11, 2019, 3:23 PM Dean Harding notifications@github.com wrote:
Not yet, I have to update the server still.
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FYI game not allowing logins again
On Fri, Sep 13, 2019, 8:01 PM Charles Curtis cbryancu@gmail.com wrote:
7 min ago I got another ghost spawn. So dont think it's fixed, or this is an alt account who hacked the game. There is a player who has repeatedly attack me with alt accounts trying to deplete my bank. or get me to appear to start something bigger. I have been hit by the virus removal account which is a bot account ran by same player. I believe many of his alliance are bot run or bot aided accounts which seems unfair to goal of game, but I cant prove anything.
Since you gave info to allow maps, which seems great, except now player dont need to scout to find where outposts are. It encourages the create a new account to see if it spawns closer to a target. That must help bog down server.
Anyway bug it still occurring with fleet spawning after system has been cleared of that account.
On Wed, Sep 11, 2019, 3:23 PM Dean Harding notifications@github.com wrote:
Not yet, I have to update the server still.
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If you destroy a system, remove all structures, if you do not colonize all planets, the previous owners ship queues continue to spawn. I believe the shipyard queue should be removed once a shipyard is destroyed.