Closed xZise closed 12 years ago
Tasty, I approve this pull!
I'll get it added when I figure out how to rebase off a commit/pull on git XD
Or just do it manually, but either ways it'll be pulled. Great work!
So I rebased the commits on my part (didn't saw you tried to apply Afforess changes).
I have one question: What does your dy
do? As I didn't know I named the methods in HeightRenderer
applyDy
but maybe you have a better name.
Fabian
This pull bases on pull request #19 and allows the height renderer to use transparencies. So glass is now “opaque”. Instead of searching the y & id combination the height and density renderers now get all ids of one x/z coordinate.
Fabian
PS: Please note that I don't know if it is okay to load a chunk within an asynchronous thread.