codenamecpp / carnage3d

Reimplementation of Grand Theft Auto 1 [GTA1]
MIT License
478 stars 38 forks source link

[Gameplay] Implement basic city traffic #25

Open codenamecpp opened 4 years ago

codenamecpp commented 4 years ago

This includes:

Traffic cars and peds should be destroyed over time when they go out of screen.

codenamecpp commented 4 years ago

Now there is generation and basic navigation for traffic peds. They randomly walking and panic if they are on fire :)

neuromancer commented 4 years ago

It works!, however, in the demo level, pedestrian are only generated on the "lower parts" of the city. When you start, you can't see any one, but if you drive downhill, there are plenty of them.

codenamecpp commented 4 years ago

Yeah, there are some troubles with SANB.CMP, I'll try to figure it out

codenamecpp commented 4 years ago

Ok, seems to fixed

neuromancer commented 4 years ago

Yes, confirmed!