codenamecpp / carnage3d

Reimplementation of Grand Theft Auto 1 [GTA1]
MIT License
477 stars 38 forks source link

[Physics] Improve physics and collision detections #28

Open codenamecpp opened 4 years ago

codenamecpp commented 4 years ago

This includes:

neuromancer commented 4 years ago

Can you also make fences, trees and traffic signs solid? (well, it's very annoying to have solid traffic signs, but that's the original GTA..)

codenamecpp commented 4 years ago

Yes solid fences will be implemented but not within the scope of this task.

Trees and traffic signs I personally hate most of all in original GTA :) So they will be added far far later if added at all

kingadami commented 2 years ago

So I wanted to let you know that I have been working on some simple improvements to the physics of cars. It takes into account some of the car properties to adjust the speed an handling characteristics of the car. My task branch is here. I also have one where I have been playing with scoring. I am still learning the layout of the code and what not so they may not be implemented the best way yet.