Closed MiroslavR closed 3 years ago
Loading SANB.CMP crashes instantly. Can be reproduced with MIAMI.CMP and NYC.CMP too if you zoom out a bit.
Call stack:
1 SpriteBatch::GenerateSpritesBatches SpriteBatch.cpp 119 0x4c7adc 2 SpriteBatch::Flush SpriteBatch.cpp 41 0x4c7576 3 MapRenderer::RenderFrame MapRenderer.cpp 131 0x49566d 4 RenderingManager::RenderFrame RenderingManager.cpp 66 0x4bf221 5 System::ExecuteFrame System.cpp 296 0x4e755d 6 System::Run System.cpp 162 0x4e72e3 7 main Main.cpp 8 0x49508b
(looks like sprite->mTexture is nullptr)
Damn. This crash never showed up in debug mode for some reason but only in release build. Fix [1957eba]
Loading SANB.CMP crashes instantly. Can be reproduced with MIAMI.CMP and NYC.CMP too if you zoom out a bit.
Call stack:
(looks like sprite->mTexture is nullptr)