codenamecpp / carnage3d

Reimplementation of Grand Theft Auto 1 [GTA1]
MIT License
477 stars 38 forks source link

Feature request: anti-aliasing #7

Open neuromancer opened 4 years ago

neuromancer commented 4 years ago

It could be nice to have anti-aliasing to avoid this:

anti

codenamecpp commented 4 years ago

Yeah, indeed. I'm sure that simple turning on mipmaps generation will pretty much fix that - currently there are no mipmaps. The reason they were disabled is that now textures are color 32 rgb but I planned to change it to 8bit and emulate palette to handle remaps etc. That requires some time to research and tests, i think i'll go into after implementing some primary features like cars driving and peds logic.