Open diamondobama opened 4 years ago
In addition to this, Text editing on Android is crashing the App that previously worked smoothly.
I'm also experiencing similar issues - an otherwise totally smooth-working app gets UI freezes in iOS 13. The public release is in just two weeks, so a fix would be great!
yes it's still an issue unfortunately
stack trace:
#0 0x0000000103453a1e in -[CodenameOne_GLViewController pickerView:titleForRow:forComponent:] at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/CodenameOne_GLViewController.m:3675
#1 0x00007fff470f0db3 in -[UIPickerView _delegateTitleForRow:forComponent:] ()
#2 0x00007fff470f4299 in -[UIPickerView tableView:cellForRowAtIndexPath:] ()
#3 0x00007fff470e966f in -[UIPickerColumnView tableView:cellForRowAtIndexPath:] ()
#4 0x00007fff47360e4b in -[UITableView _createPreparedCellForGlobalRow:withIndexPath:willDisplay:] ()
#5 0x00007fff4732a3c6 in -[UITableView _updateVisibleCellsNow:] ()
#6 0x00007fff4734a318 in -[UITableView layoutSubviews] ()
#7 0x00007fff470ec3f7 in __35-[UIPickerTableView layoutSubviews]_block_invoke ()
#8 0x00007fff47628a26 in +[UIView(Animation) performWithoutAnimation:] ()
#9 0x00007fff470ec3a7 in -[UIPickerTableView layoutSubviews] ()
#10 0x00007fff47636722 in -[UIView(CALayerDelegate) layoutSublayersOfLayer:] ()
#11 0x00007fff2b030ef9 in -[CALayer layoutSublayers] ()
#12 0x00007fff2b0358ff in CA::Layer::layout_if_needed(CA::Transaction*) ()
#13 0x00007fff2b041fe4 in CA::Layer::layout_and_display_if_needed(CA::Transaction*) ()
#14 0x00007fff2af8a4a8 in CA::Context::commit_transaction(CA::Transaction*, double) ()
#15 0x00007fff2afbfab3 in CA::Transaction::commit() ()
#16 0x00007fff2afc041a in CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) ()
#17 0x00007fff23afaeb7 in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ ()
#18 0x00007fff23af594e in __CFRunLoopDoObservers ()
#19 0x00007fff23af5fca in __CFRunLoopRun ()
#20 0x00007fff23af56b6 in CFRunLoopRunSpecific ()
#21 0x00007fff3815cbb0 in GSEventRunModal ()
#22 0x00007fff47162a67 in UIApplicationMain ()
#23 0x00000001037d8358 in com_codename1_impl_ios_IOSNative_initVM__ at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/IOSNative.m:306
#24 0x0000000103465f77 in com_codename1_impl_ios_IOSImplementation_postInit__ at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/com_codename1_impl_ios_IOSImplementation.m:1233
#25 0x000000010332124a in virtual_com_codename1_impl_CodenameOneImplementation_postInit__ at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/com_codename1_impl_CodenameOneImplementation.m:14941
#26 0x0000000102c0012a in com_codename1_ui_Display_init___java_lang_Object at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/com_codename1_ui_Display.m:1252
#27 0x00000001033485ae in org_igmg_app_MainAppStub_main___java_lang_String_1ARRAY at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/org_igmg_app_MainAppStub.m:335
#28 0x0000000103348609 in main at /Users/SoftwareDev/Downloads/sources 35/dist/MainApp-src/org_igmg_app_MainAppStub.m:344
The address of the bad access error is cut off, so I can't see if arr
is nil, or if it is another value. If nil
it will be an easier fix. Can you share the rest of that bad access error?
Thread 1: EXC_BAD_ACCESS (code=1, address=0x38)
Using
setUseLightweightPopup
, the most recent build for iOS is freezing whenever I try to spin Picker values. I have to minimize the App and restore to have it working.It works fine on Android and Sim.
I'm using iOS 13 beta 6 release. A previous build of the same App works fine on the same OS.