codeonwort / Cyseal

Cross-API engine which will support DX12 and Vulkan renderer
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Basic Ray Traced Reflections with DXR #6

Closed codeonwort closed 1 year ago

codeonwort commented 1 year ago

Overview

Getting DXR operates is OK-ish, now I have to do huge refactoring.

Diff is getting way too big. Stop here and do remaining works in master.

TODO

test1 Demo scene

test2 Crumpled geometries test

codeonwort commented 1 year ago

References from an old note

DXR setup

RTR