codeonwort / pathosengine

OpenGL Rendering Engine for Study
MIT License
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Implement Scene Capture #15

Closed codeonwort closed 4 years ago

codeonwort commented 4 years ago

Milestone: v0.5.3

codeonwort commented 4 years ago

2020-05-20 whitebox_comparison

albedo (1, 1, 1) metallic 0 roughness 1

Left: mine, right: UE4

codeonwort commented 4 years ago

It's subtle, but the main reason is not IBL but indirect lighting by sun.

In the UE4 scene if I darken the directional light and let the sky light governs the lighting, it looks like mine. Also in my scene if I brighten the directional light, the area that receives the directional light looks white.

So, what I have to do is...

codeonwort commented 4 years ago

scene_capture

Need more polishing but now scene capture works.