coderCleric / Poltergeist

MIT License
2 stars 2 forks source link

[Suggestion] add "ghost" keyword in mod secondary title, make the ghost visiable when in ghost mode, and keybinds, etc. #9

Closed CoolLKKPS closed 4 months ago

CoolLKKPS commented 4 months ago

add "ghost" keyword in mod secondary title to let mod can more easier to search, for now it just say "Lets players freecam on death and mess with certain objects." - i know ghostmode mod, is pretty impossible to avoid conflict; what i expect is, Poltergeist will require all user who installed this mod to have the same config, which mean need CSync; - all object that able to interact by the ghost is configurable (limit or not) u can see other ghost when u are a ghost, so u can try to find other ghost in afterlife or just simply tp to other ghost - one of the ghost can help to block the hit, just like what among us angel doing, configurable add interact and block dmg cooldown, configurable

add keybinds to let u cycle through target players, then press a secondary button to teleport to the targeted one - that actually can make more trouble if user don't want to change so much

coderCleric commented 4 months ago

Thanks for the tip on the CSync mod, that should definitely be useful. I do want to do synced configs (probably in an update or two), but I think a lot of this might be outside of the scope of what I really have time for.

coderCleric commented 4 months ago

I'm going to make multiple issues for each of the individual points of this one, then close this one.

CoolLKKPS commented 4 months ago

nah feel free to take those suggestion, but really, this mod can be better, so i will keep this mod in my modpack