Open Jau-Al opened 1 year ago
Thanks for the bug report. I'll have a look
I removed a dungeon and the packaged game stopped crashing (there were 3 on a map) Now, in the package game, I also have :
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff73971214e StrandedinOuterSpace.exe!StaticConstructObject_Internal() []
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737dcdeed StrandedinOuterSpace.exe!UGridFlowBuilder::ExecuteGraph() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\DungeonArchitect\Source\DungeonArchitectRuntime\Private\Builders\GridFlow\GridFlowBuilder.cpp:121]
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737dabd5b StrandedinOuterSpace.exe!UGridFlowBuilder::BuildDungeonImpl() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\DungeonArchitect\Source\DungeonArchitectRuntime\Private\Builders\GridFlow\GridFlowBuilder.cpp:46]
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737e2dda1 StrandedinOuterSpace.exe!FDungeonBuilderTask::DoWork() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\DungeonArchitect\Source\DungeonArchitectRuntime\Private\Core\Dungeon.cpp:313]
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737e2d9af StrandedinOuterSpace.exe!FAsyncTask<FDungeonBuilderTask>::DoWork() [D:\RocketSync\5.0.0-19505902+++UE5+Release-5.0\Working\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:304]
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737e62f31 StrandedinOuterSpace.exe!FAsyncTask<FDungeonBuilderTask>::Start() [D:\RocketSync\5.0.0-19505902+++UE5+Release-5.0\Working\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:292]
[2022.09.06-10.40.33:667][608]LogOutputDevice: Error: [Callstack] 0x00007ff737e63e8f StrandedinOuterSpace.exe!ADungeon::Tick() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\DungeonArchitect\Source\DungeonArchitectRuntime\Private\Core\Dungeon.cpp:163]
I also noticed this error :
[2022.09.06-11.11.45:773][275]LogStreaming: Error: Couldn't find file for package /Script/DungeonArchitectEditor requested by async loading code. NameToLoad: /Script/DungeonArchitectEditor
But I guess it's a consequence of the previous issue.
Hello, When starting in game mode or on a packaged project, I get "Failed to load Outer for resource" errors for everything, including logic blueprints, enemies, meshes...
Here are some examples :
After that, there are these "red" errors :
Any idea ? thx