Open coderespawn opened 1 year ago
Grid builder's tile space is confined and clamped to origin. The dungeon actor's origin gets clamped to the nearest tile.
Like the other builders (gridflow, sgf etc) support dungeon rotation, translation. These values should be picked up by the dungeon actor's transform
Grid builder's tile space is confined and clamped to origin. The dungeon actor's origin gets clamped to the nearest tile.
Like the other builders (gridflow, sgf etc) support dungeon rotation, translation. These values should be picked up by the dungeon actor's transform