coderespawn / dungeon-architect-ue4-issues

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SGraphPin holds a references somewhere and the debugger throws a warning #52

Closed coderespawn closed 1 year ago

coderespawn commented 1 year ago

Theme editor's SGraph pin holds a reference. This is no longer allowed in 5.x

coderespawn commented 1 year ago

Fixed. turned UEdGraphNode_DungeonBase::PropertyObserver into a weak pointer to avoid holding a hard reference