Closed lobbienjonsji closed 6 years ago
I guess it is because of different blockstates (can decay = true/false): When placing leaves in the world, the drops are the default ones, while breaking naturally generated leaves drops the configured drops. It took me a while to realize that.
You are correct. Read issue #32 for more info.
I guess it is because of different blockstates (can decay = true/false): When placing leaves in the world, the drops are the default ones, while breaking naturally generated leaves drops the configured drops. It took me a while to realize that.