An early game mod with new primitive devices, combustion machines, smelting mechanics, storage options, tools, torches, advancements, and absolutely zero GUIs -- with exception to the substantially complete, mostly illustrated, and charred guidebook.
This might seem like an odd request, but I've found myself wanting to turn off the placement previews/hover highlights that show up when interacting with pyrotech stuff. It's basically because it makes the pyrotech devices stand out a lot against other mods' in-world interactive devices, and in a pack which uses multiple mods to form its early game, it feels oddly immersion breaking. I think it's mostly the highlight on hover that does it, when used alongside other mods' devices that don't have the same behaviour. Thank you for reading!
This might seem like an odd request, but I've found myself wanting to turn off the placement previews/hover highlights that show up when interacting with pyrotech stuff. It's basically because it makes the pyrotech devices stand out a lot against other mods' in-world interactive devices, and in a pack which uses multiple mods to form its early game, it feels oddly immersion breaking. I think it's mostly the highlight on hover that does it, when used alongside other mods' devices that don't have the same behaviour. Thank you for reading!