Closed KupetcBakaleyshikEmgirVarEmreys closed 3 years ago
The requiresCampfire
parameter is a boolean
which means that it needs to be either true
or false
:
import mods.pyrotech.SoakingPot;
SoakingPot.addRecipe("leather1",
<minecraft:leather>,
<liquid:wood_tar> * 250,
<faunaandecology:hide_sheep_white>,
true,
8 * 60 * 20);
really so easy? i even guessed thats true but but i was doing it on version 1.5.3 so it didnt worked, I thought what was wrong here. I feel really stupid myself 😣😣😣. But thanks for help.
You're welcome.
There was a bug that was recently fixed in 1.5.5
that caused the parameter to always be false
even when set to true
. That's why it wasn't working correctly 1.5.3
. 😄
Hello, i wrote this message by using a Google translator cause my English not really good (Im from Ukraine). At last mod update (1.5.5) it was written what i can specify that soaking pot should require a campfire underneath to start recipe. I tried make recipe leather from hide in wood tar also with campfire, but crafttweaker constantly displaying a message:
The script i used:
I know it maybe a really stupid question but I really dont understand how should i write this "boolean requiresCampfire" just because pyrotech documentation it's just written like this:
I don't know much about programming so i dont understand why this thing is not works